Polished Crystal - Cover Art
Polished Crystal
Polished Crystal is a Pokémon ROM hack based on Crystal. Source code available at https://github.com/Rangi42/polishedcrystal
GBCGen 2vv3.1.1Verified

Base Game

Pokémon Crystal Version (USA, Europe) (Rev 1)

Average Rating

0.0

Total Ratings

0

Community

0
17

Total Versions

0

Total Downloads

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Latest Version

Jan 31, 2026

Last Release

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vdo-not-checkout
LatestGitHub
Jan 31, 2026
0 downloads
2.0 KB

Release Notes

This is the current Polished Crystal development rolling release – strictly for testing and development purposes. These builds are experimental and are provided to help developers and testers verify the latest changes and features. Do not use these builds for regular gameplay. The assets all have an 8-character commit hash at the end to identify the exact code they're built from.

Important: Save game compatibility is not guaranteed in these builds, and the official save patcher will not support them upon release.

The .gbc assets are ROMs. If you just want to play the game, download one (regular, `-faithful` which omits some non-canon changes, or `noir` which is in grayscale) and load it in [BGB](https://bgb.bircd.org/), [mGBA](https://mgba.io/), [Gambatte](https://github.com/sinamas/gambatte), or another accurate Game Boy Color emulator. (Do not use VBA or VBA-M.)

The .sym assets are "symbol files". They're useful for debugging or for [discovering cheat codes](https://github.com/pret/pokecrystal/wiki/Discovering-GameShark-cheat-codes), although cheats are not officially supported and may cause bugs or crashes. (Do not ask the developers for cheat codes.)

The .patch assets are 3DS Virtual Console patches to enable trading and battling over Wi-Fi. You can bundle the .gbc and corresponding .patch into a playable .cia file using [poke-cia](https://github.com/vulcandth/poke-cia).

The debug assets are ROMs and symbol files with extra features to help debug the game. Do not download these just to play; use them to help the developers diagnose and fix bugs, or to create new features.
vv3.2.3
0GitHub
Dec 12, 2025
0 downloads
2.0 KB

Release Notes

Polished Crystal 3.2.3 – Hotfix Release

This is the Polished Crystal 3.2.3 hotfix release. If you are coming from version 3.2.0, 3.2.1, or 3.2.2, no save patch is required, otherwise: For 3.0.0-beta, 3.0.0, 3.1.0, or 3.1.1 saves wishing to upgrade, check out the [Polished Crystal Save Patcher](https://github.com/fellowship-of-the-roms/polished-save-patcher). It can update saves between older and newer save formats (3.0.0-beta ➔ 3.2.0, etc.). Make sure to back up your save and follow the instructions on the patcher’s page. ---

.gbc Assets

These are the main ROMs:
  • Regular: Standard Polished Crystal with the new content and features.
  • -faithful: Omits some non-canon changes for a closer-to-vanilla feel.
  • Debug Builds: ROMs with additional debugging tools enabled for testing and development purposes.
  • To play, download one of these `.gbc` files and load it in an accurate Game Boy Color emulator such as [BGB](https://bgb.bircd.org/), [mGBA](https://mgba.io/), [SameBoy](https://github.com/LIJI32/SameBoy), or [Gambatte](https://github.com/sinamas/gambatte). Do not use VBA or VBA-M. ---

    .sym Assets

    These are symbol files used for debugging, exploring memory, or discovering cheat codes. Note that cheats aren’t officially supported and may cause bugs or crashes. Do not ask the developers for cheat codes. ---

    .patch Assets

    These are 3DS Virtual Console patches that enable trading and battling over Wi-Fi on 3DS VC. You can combine the `.gbc` ROM and corresponding `.patch` file into a playable `.cia` using [poke-cia](https://github.com/vulcandth/poke-cia). This is for experienced users who want to play on a modded 3DS. ---

    polishedcrystal Debug Assets

    These extra builds (ROM and symbol files) have additional debugging features enabled for development and bug-fixing. They’re not recommended for standard play. --- Critical hotfix release. This update addresses a battle engine game crash.

    Fixes

  • Fix Flare Blitz crashing the game when called by Metronome or Sleep Talk
  • vv3.2.2
    0GitHub
    Dec 7, 2025
    0 downloads
    2.0 KB

    Release Notes

    Polished Crystal 3.2.2 – Hotfix Release

    This is the Polished Crystal 3.2.2 hotfix release. If you are coming from version 3.2.0 or 3.2.1, no save patch is required, otherwise: For 3.0.0-beta, 3.0.0, 3.1.0, or 3.1.1 saves wishing to upgrade, check out the [Polished Crystal Save Patcher](https://github.com/fellowship-of-the-roms/polished-save-patcher). It can update saves between older and newer save formats (3.0.0-beta ➔ 3.2.0, etc.). Make sure to back up your save and follow the instructions on the patcher’s page. ---

    .gbc Assets

    These are the main ROMs:
  • Regular: Standard Polished Crystal with the new content and features.
  • -faithful: Omits some non-canon changes for a closer-to-vanilla feel.
  • Debug Builds: ROMs with additional debugging tools enabled for testing and development purposes.
  • To play, download one of these `.gbc` files and load it in an accurate Game Boy Color emulator such as [BGB](https://bgb.bircd.org/), [mGBA](https://mgba.io/), [SameBoy](https://github.com/LIJI32/SameBoy), or [Gambatte](https://github.com/sinamas/gambatte). Do not use VBA or VBA-M. ---

    .sym Assets

    These are symbol files used for debugging, exploring memory, or discovering cheat codes. Note that cheats aren’t officially supported and may cause bugs or crashes. Do not ask the developers for cheat codes. ---

    .patch Assets

    These are 3DS Virtual Console patches that enable trading and battling over Wi-Fi on 3DS VC. You can combine the `.gbc` ROM and corresponding `.patch` file into a playable `.cia` using [poke-cia](https://github.com/vulcandth/poke-cia). This is for experienced users who want to play on a modded 3DS. ---

    polishedcrystal Debug Assets

    These extra builds (ROM and symbol files) have additional debugging features enabled for development and bug-fixing. They’re not recommended for standard play. --- Hotfix release. This update changes the link version, meaning you cannot battle with game versions older than 3.2.2.

    Additions

  • New Marowak sprite
  • Changes

  • Fly can no longer be forgotten if you don't carry the HM
  • Battle transistions are no longer too fast
  • Update Wooper's sprite
  • Shorten sound effect for crossing whirlpools
  • Fixes

  • Fixed room service not working as it should
  • Toxic should now be fully fixed
  • Fix some spelling mistakes
  • Fix Route 43 map during rain
  • Fix buggy experience gain above 65535
  • Fix rare NPC display bug while using Fly in the overworld
  • Nickname UI now displays proper gender and Shininess
  • Fix bike music sometimes not playing correctly
  • Amy & Mimi's party is now always level 13
  • You can no longer miss out on Macho Brace within SS Aqua
  • If you find any bugs, consider using the debug assets to report details or join our community for help and discussion. Have fun!
    vv3.2.1
    0GitHub
    Nov 5, 2025
    0 downloads
    2.0 MB

    Release Notes

    Polished Crystal 3.2.1 – Hotfix Release

    This is the Polished Crystal 3.2.1 hotfix release. If you are coming from version 3.2.0, no save patch is required, otherwise: For 3.0.0-beta, 3.0.0, 3.1.0, or 3.1.1 saves wishing to upgrade, check out the [Polished Crystal Save Patcher](https://github.com/fellowship-of-the-roms/polished-save-patcher). It can update saves between older and newer save formats (3.0.0-beta ➔ 3.2.0, etc.). Make sure to back up your save and follow the instructions on the patcher’s page. ---

    .gbc Assets

    These are the main ROMs:
  • Regular: Standard Polished Crystal with the new content and features.
  • -faithful: Omits some non-canon changes for a closer-to-vanilla feel.
  • Debug Builds: ROMs with additional debugging tools enabled for testing and development purposes.
  • To play, download one of these `.gbc` files and load it in an accurate Game Boy Color emulator such as [BGB](https://bgb.bircd.org/), [mGBA](https://mgba.io/), [SameBoy](https://github.com/LIJI32/SameBoy), or [Gambatte](https://github.com/sinamas/gambatte). Do not use VBA or VBA-M. ---

    .sym Assets

    These are symbol files used for debugging, exploring memory, or discovering cheat codes. Note that cheats aren’t officially supported and may cause bugs or crashes. Do not ask the developers for cheat codes. ---

    .patch Assets

    These are 3DS Virtual Console patches that enable trading and battling over Wi-Fi on 3DS VC. You can combine the `.gbc` ROM and corresponding `.patch` file into a playable `.cia` using [poke-cia](https://github.com/vulcandth/poke-cia). This is for experienced users who want to play on a modded 3DS. ---

    polishedcrystal Debug Assets

    These extra builds (ROM and symbol files) have additional debugging features enabled for development and bug-fixing. They’re not recommended for standard play. --- Hotfix release.

    Additions

  • Added Alolan Dugtrio backsprite
  • Changes

  • Temporarily unable to trade pokemon holding mail in link trades to avoid mail corruption. Will be fixed in a future release.
  • Thief and Pickpocket can now put items into bag if one is already held.
  • Turn the player away from the bed in the Fast Ship after resting so they don't accidentally talk to the bed immediately after healing.
  • Turn the player away from the train attendant when arriving in Saffron/Goldenrod so the player doesn't re-initiate the arrival dialogue.
  • Talking to an Pokemon in the overworld sets them seen in the pokedex.
  • Updated Piloswine and Skarmory's back sprites.
  • Updated Para's front animation sprite.
  • If a Pokemon knows a HM that you don't have, and that HM is Surf, Strength, or Whirlpool, you cannot forget the HM. This is to reduce chances of softlock.
  • Made Dance Theater slightly larger to accomodate it's popularity (Resolves issue with sprite "pop in")
  • Fixes

  • Fixed hurricane move animation.
  • Fix corrupted dialogue Prof. Elm dialogue after Egg hatch, but the player forgot to bring it with them.
  • Fix corrupted text in People & Places radio due to Psychic Inver
  • Fix 3DS Virtual Console patches (labels must be <32 chars)
  • More accurate sram/wram mismatch error message.
  • Fix intimidate triggering twice.
  • Fix Shed Skin and held Berry both activating for the same status condition.
  • Fix issues related to secondary effects when Pokémon faints
  • Fix freeze status text bug.
  • Fix confusion self-damage
  • Fix Toxic not incrementing properly
  • Temp hotfix for link + summary screen causing crash and corrupt mail.
  • Recalulate stats for party upon resuming a game.
  • Fixed bugged text in bug catching contest.
  • Fixed pronouns for Blanche in RocketHideout.
  • Fix blaine text corruption when fading out of battle.
  • Removed arbitrary delay when loading a game.
  • Fixed extraneous visual artifact in Kingdra backsprite.
  • Fixed lift key re-appearing after pickup.
  • Fixed overworld weather animations when using brick break to smash an overworld rock.
  • Fixed Psychic Inver corrupt parties
  • Fixed Unnerve ability prematurely switching the turn.
  • Fixed a crash when Trading and using the Summary Screen
  • If you find any bugs, consider using the debug assets to report details or join our community for help and discussion. Have fun!
    vv3.2.0
    0GitHub
    Oct 13, 2025
    0 downloads
    2.0 MB

    Release Notes

    Polished Crystal 3.2.0 – Official Release

    This is the official Polished Crystal 3.2.0 release. It’s fully playable from start to finish and incorporates major overhauls to gameplay, mechanics, and quality-of-life improvements detailed in our [README](README.md). For 3.0.0-beta, 3.0.0, 3.1.0, or 3.1.1 saves wishing to upgrade, check out the [Polished Crystal Save Patcher](https://github.com/fellowship-of-the-roms/polished-save-patcher). It can update saves between older and newer save formats (3.0.0-beta ➔ 3.2.0, etc.). Make sure to back up your save and follow the instructions on the patcher’s page. ---

    .gbc Assets

    These are the main ROMs:
  • Regular: Standard Polished Crystal with the new content and features.
  • -faithful: Omits some non-canon changes for a closer-to-vanilla feel.
  • Debug Builds: ROMs with additional debugging tools enabled for testing and development purposes.
  • To play, download one of these `.gbc` files and load it in an accurate Game Boy Color emulator such as [BGB](https://bgb.bircd.org/), [mGBA](https://mgba.io/), or [Gambatte](https://github.com/sinamas/gambatte). Do not use VBA or VBA-M. ---

    .sym Assets

    These are symbol files used for debugging, exploring memory, or discovering cheat codes. Note that cheats aren’t officially supported and may cause bugs or crashes. Do not ask the developers for cheat codes. ---

    .patch Assets

    These are 3DS Virtual Console patches that enable trading and battling over Wi-Fi on 3DS VC. You can combine the `.gbc` ROM and corresponding `.patch` file into a playable `.cia` using [poke-cia](https://github.com/vulcandth/poke-cia). This is for experienced users who want to play on a modded 3DS. ---

    polishedcrystal Debug Assets

    These extra builds (ROM and symbol files) have additional debugging features enabled for development and bug-fixing. They’re not recommended for standard play. ---

    Additions

  • Added pluralize script command to auto-pluralize words as needed.
  • Added in-game tips specific to Polished Crystal.
  • Added new move tutors and associated event flags.
  • Added new Alolan Sandslash and A-Vulpix/Ninetales sprites by mauvesea.
  • Added icons for Pokédex and Pokégear, supports icons for special items.
  • Added egg page to summary screen.
  • Added ability blacklist routine for Trace + Skill Swap.
  • Added scaled base EXP exceptions (e.g. Happiny).
  • Added check for savestate loading affecting SRAM usage.
  • Added Earth Power to Ursaluna and Bloodmoon Ursaluna.
  • Added an initial option to disable experience gain (no-exp mode).
  • Pokegear clock now shows the time-of-day indicator in the clock UI.
  • Support for overriding RGB programs individually and new Analogue Pocket logo asset added to the build assets.
  • Updated and added multiple Pokémon sprites and palettes (notable: Magnezone, Magmortar, Sneasler, Typhlosion-Hisuian, Rapidash-Galarian, and others).
  • #### Fixes
  • Fixed mail encoding (avoid ngrams).
  • Fixed battle text delay to minimum of 1s.
  • Fixed Rare Candy bug at level 100.
  • Fixed cries during trade animation.
  • Fixed Celadon University lag (sprite overlap).
  • Fixed Elm battle vs. Togepi request logic.
  • Fixed text speed options behavior.
  • Fixed ineligible switch textboxes on first turn.
  • Fixed nickname screen palette bug.
  • Fixed headbutt/cut trees visual glitch during lightning.
  • Fixed VermilionCity NPC disappearing from sprite limit.
  • Fixed hidden ability for Typhlosion-H.
  • Fixed object pop-in issues across various routes.
  • Fixed Ghost mon `` name override.
  • Fixed dev room tile collision (head in wall).
  • Fixed instant text skip on in-battle move description.
  • Fixed music and SFX bugs (e.g., PGO leader's room).
  • Fixed lucky island text input using proper `rawchar`.
  • Fixed Spiky-Eared Pichu crash when trading special Pokémon.
  • Fixed Jessie & James rematch logic and unused event flag.
  • Fixed evolution-during-battle edge cases.
  • Fixed ability activation bugs (Imposter, Neutralizing Gas, etc).
  • Fixed Ability label confusion for disabling animations.
  • Fixed Safari Zone bait/rock mechanics with abilities.
  • Fixed neutralizing gas handling.
  • Fixed ability icon display logic on rental mon trade.
  • Fixed miscellaneous visual and formatting bugs.
  • Fixed several battle engine and move interaction bugs since the last changelog update, including:
  • - Corrected Protect/Endure success probabilities and capped Protect chaining chance. - Fixed various secondary-effect/timing bugs (including Rampage/Future Sight interaction and Move secondary effect ordering). - Fixed Intimidate / Eject Pack / Neutralizing Gas interactions and related held-item/ability edge cases. - Fixed Magic Bounce, Enigma Berry, Punching Glove, and other ability/item interaction bugs. - Fixed double-switch order and Trick Room logic edge cases.
  • Fixed Disable turncount and Rest/Lum/Chesto trigger bugs.
  • Made Sweet Honey not allow battling roaming Pokémon (behaviour/overworld fix).
  • Fixed a number of text/encoding and daycare wording issues (shorter "want egg" prompt, mail encoding with ngrams avoided).
  • Numerous crash and stability fixes, optimizations, and unreferenced-code cleanups across battle, text, and overworld systems.
  • #### Changes
  • Updated Summary Screen (major visual/functional upgrade).
  • Re-introduced trade evolutions.
  • Adjusted Magikarp record length (now 106.6 cm).
  • Updated "badge" capitalization in text to match vanilla.
  • Improved Neutralizing Gas + Skill Swap interaction logic.
  • Improved battle animations (summary, Ursaluna fix).
  • Improved AI damage calc (e.g., Parental Bond).
  • Adjusted move animations and fix order of status/inflict routines.
  • Rewrote loading for Pikachu's unique moves (Yellow Forest).
  • Adjusted Heracross palette (and reverted + reapplied fix).
  • Adjusted RockItems to total 256.
  • Made modern EV rules the default option to reduce bulk by default.
  • Pluralization improvements used in text now simplify duplicated battle text variants (e.g. "Hit N times" now uses pluralize tables).
  • Updated various engine internals to use newer hardware constants and RGBDS features (minor layout and performance improvements).
  • #### Removals
  • Removed duplicate Sketch from Smeargle.
  • Removed unused unique move for Scizor.
  • Removed duplicate egg text.
  • Removed unreachable tree from Route 16 West.
  • If you find any bugs, consider using the debug assets to report details or join our community for help and discussion. Have fun!
    vv3.1.1
    0GitHub
    Feb 1, 2025
    0 downloads
    2.0 MB

    Release Notes

    Hotfix release that fixes an issue with hatching eggs causes the overworld to glitch out badly. No save patch required from `v3.1.0`
    vv3.1.0
    0GitHub
    Feb 1, 2025
    0 downloads
    2.0 KB

    Release Notes

    Polished Crystal 3.1.0 – Official Release

    This is the official Polished Crystal 3.1.0 release. It’s fully playable from start to finish and incorporates major overhauls to gameplay, mechanics, and quality-of-life improvements detailed in our [README](README.md). For 3.0.0-beta or 3.0.0 saves wishing to upgrade, check out the [Polished Crystal Save Patcher](https://github.com/fellowship-of-the-roms/polished-save-patcher). It can update saves between older and newer save formats (3.0.0-beta ➔ 3.1.0, etc.). Make sure to back up your save and follow the instructions on the patcher’s page. All downloaded assets have an 8-character "commit hash" that identifies the exact code they’re built from. ---

    .gbc Assets

    These are the main ROMs:
  • Regular: Standard Polished Crystal with the new content and features.
  • -faithful: Omits some non-canon changes for a closer-to-vanilla feel.
  • Debug Builds: ROMs with additional debugging tools enabled for testing and development purposes.
  • To play, download one of these `.gbc` files and load it in an accurate Game Boy Color emulator such as [BGB](https://bgb.bircd.org/), [mGBA](https://mgba.io/), or [Gambatte](https://github.com/sinamas/gambatte). Do not use VBA or VBA-M. ---

    .sym Assets

    These are symbol files used for debugging, exploring memory, or discovering cheat codes. Note that cheats aren’t officially supported and may cause bugs or crashes. Do not ask the developers for cheat codes. ---

    .patch Assets

    These are 3DS Virtual Console patches that enable trading and battling over Wi-Fi on 3DS VC. You can combine the `.gbc` ROM and corresponding `.patch` file into a playable `.cia` using [poke-cia](https://github.com/vulcandth/poke-cia). This is for experienced users who want to play on a modded 3DS. ---

    polishedcrystal Debug Assets

    These extra builds (ROM and symbol files) have additional debugging features enabled for development and bug-fixing. They’re not recommended for standard play. --- New in Polished Crystal `3.1.0`:
  • Add Mind's Eye ability
  • Add Bloodmoon ursaluna
  • Add Candy Jar + Experience Candy
  • Re-Add Gameboy Printer support (Diploma)
  • Add Pokemon Go Hideout + Galarian Bird events
  • A more detailed changelog will be released soon. If you find any bugs, consider using the debug assets to report details or join our community for help and discussion. Have fun!
    vv3.0.0
    0GitHub
    Feb 1, 2025
    0 downloads
    2.0 KB

    Release Notes

    Polished Crystal 3.0.0 – Official Release

    This is the official Polished Crystal 3.0.0 release (no longer a beta). It’s fully playable from start to finish and incorporates major overhauls to gameplay, mechanics, and quality-of-life improvements detailed in our [README](README.md). For 3.0.0-beta saves wishing to upgrade, check out the [Polished Crystal Save Patcher](https://github.com/fellowship-of-the-roms/polished-save-patcher). It can update saves between older and newer save formats (3.0.0-beta ➔ 3.0.0, etc.). Make sure to back up your save and follow the instructions on the patcher’s page. All downloaded assets have an 8-character "commit hash" that identifies the exact code they’re built from. ---

    .gbc Assets

    These are the main ROMs:
  • Regular: Standard Polished Crystal with the new content and features.
  • -faithful: Omits some non-canon changes for a closer-to-vanilla feel.
  • Debug Builds: ROMs with additional debugging tools enabled for testing and development purposes.
  • To play, download one of these `.gbc` files and load it in an accurate Game Boy Color emulator such as [BGB](https://bgb.bircd.org/), [mGBA](https://mgba.io/), or [Gambatte](https://github.com/sinamas/gambatte). Do not use VBA or VBA-M. ---

    .sym Assets

    These are symbol files used for debugging, exploring memory, or discovering cheat codes. Note that cheats aren’t officially supported and may cause bugs or crashes. Do not ask the developers for cheat codes. ---

    .patch Assets

    These are 3DS Virtual Console patches that enable trading and battling over Wi-Fi on 3DS VC. You can combine the `.gbc` ROM and corresponding `.patch` file into a playable `.cia` using [poke-cia](https://github.com/vulcandth/poke-cia). This is for experienced users who want to play on a modded 3DS. ---

    polishedcrystal Debug Assets

    These extra builds (ROM and symbol files) have additional debugging features enabled for development and bug-fixing. They’re not recommended for standard play. --- Enjoy Polished Crystal 3.0.0! Read our [README.md](README.md) to learn more about new features like:
  • Customizable New Game Setup: You can now toggle Natures on/off, choose how EVs work (classic no-limit, modern 510 limit, or disabled), and configure various other gameplay options before starting a new adventure.
  • DVs No Longer Determine Natures/Shininess/Gender/Unown Form: DVs still affect color variation (slightly different hues for the same species), but everything else is now handled separately.
  • Overhauled Battle Engine and HUD:
  • - Abilities are now supported. - Moves have been updated to behave more like their modern counterparts. - Minor HUD improvements make battles more streamlined.
  • Revamped Move Animations: Many moves have updated animations.
  • Optimized Engine and 60fps Overworld: The game engine has been heavily optimized for smoother performance, and the overworld now runs at 60 frames per second.
  • Storage System Redesign: The PC storage interface is more like modern Pokémon games. You can switch boxes, move Pokémon around, and manage your party with minimal saving hassles.
  • HGSS-Inspired Pokédex: The new Pokédex includes base stats, egg groups, and a more comprehensive encounter map showing all methods of obtaining Pokémon.
  • Enhanced Overworld Weather: Instead of just darkening the screen, you’ll now see proper rain, snow, or sandstorms in applicable areas.
  • A more detailed changelog will be released soon. If you find any bugs, consider using the debug assets to report details or join our community for help and discussion. Have fun!
    vv3.0.0-beta
    0GitHub
    Jun 14, 2024
    0 downloads

    Release Notes

    This is the current Polished Crystal 3.0.0 beta release. The assets all have an 8-character "commit hash" at the end to identify the exact code they're built from.

    The .gbc assets are ROMs. If you just want to play the game, download one (regular or `-faithful`) and load it in [BGB](https://bgb.bircd.org/), [mGBA](https://mgba.io/), [Gambatte](https://github.com/sinamas/gambatte), or another accurate Game Boy Color emulator. (Do not use VBA or VBA-M.) If your emulator or flashcart has issues with supporting a real time clock (or you desire it disabled for any other reason), download your preferred version with the `-nortc` flag.

    The .sym assets are "symbol files". They're useful for debugging, or for [discovering cheat codes](https://github.com/pret/pokecrystal/wiki/Discovering-GameShark-cheat-codes), although cheats are not officially supported and may cause bugs or crashes. (Do not ask the developers for cheat codes.)

    The .bsp asset is a [BSP](https://github.com/aaaaaa123456789/bsp) save file patch in case you need to upgrade a save file from an older 3.0.0 beta build, using a patcher like the one for [Pokémon Prism](http://pokemonprism.com/patcher.html).

    The polisheddebug assets are ROMs and symbol files with extra features to help debug the game. Do not download these to just play with; use them to help the developers diagnose and fix bugs, or create new features.
    vv1.0.0
    0GitHub
    Jul 25, 2017
    0 downloads
    1.3 MB

    Release Notes

    Initial release.
    vv2.2.0
    0GitHub
    Jul 25, 2017
    0 downloads
    1.4 MB

    Release Notes

    Changes: [v2.1.0...v2.2.0](https://github.com/roukaour/polishedcrystal/compare/v2.1.0...v2.2.0) * Add: Natures (based on Atk/Def DV, not personality value). * Add: Descriptive text for certain rock features. * Add: Edit some trainers' rosters, including better natures. * Add: Vulpix can learn Moonlight. * Add: Staryu+Starmie can learn Calm Mind. * Add: Wobbuffet can learn Recover. * Add: Entei can learn Earthquake. * Add: Lugia can learn Hurricane. * Fix: Lugia's room music loops. * Fix: Dragonite can learn Hurricane. * Fix: Metronome cannot become Transform. * Fix: Bill can walk through you. * Fix: Trainer Card controls. * Fix: Acid and Crunch descriptions.
    vv2.1.0
    0GitHub
    Jul 25, 2017
    0 downloads
    1.4 MB

    Release Notes

    Changes: [v2.0.1...v2.1.0](https://github.com/roukaour/polishedcrystal/compare/v2.0.1...v2.1.0) * Add: Connect Goldenrod Harbor to Route 41 west and Olivine City north. * Add: Move stats show accuracy. * Add: Fourth stats page with caught data. * Add: Replace Poké Seer with Stats Judge. * Add: AI does not try to paralyze Electric types, or burn Fire types. * Add: Buy basic items in Yellow Forest gate. * Add: Yellow Surfing Pikachu music. * Add: Correct OT genders for Wonder Trade. * Add: Hurricane is 100% accurate in rain. * Add: Blizzard is 100% accurate in hail. * Add: Meowth+Persian can learn False Swipe. * Add: Shellder+Cloyster can learn Waterfall. * Add: Moomoo accepts Oran or Sitrus Berries (Sitrus heals +2). * Add: Buff Fire Spin and Whirlpool to 90% accuracy (non-Faithful). * Add: Name Cameron, Teala, and Felicity. * Edit: Some wild encounters and trainer rosters. * Edit: Berry locations. * Edit: Remove Cut tree blocking Celadon Gym. * Edit: Palmer's sprite. * Edit: Brighter purple for sprites. * Edit: Buff Ditto. * Fix: Can't Wonder Trade Eggs. * Fix: Can't receive same Pokémon in a Wonder Trade. * Fix: Thief permanently steals held items. * Fix: Make Route 24 Rocket Grunt mandatory to avoid sequence breaking. * Fix: Static Pokémon respawn if they're caught. * Fix: Lyra's catching tutorial breaks the map music. * Fix: Text overflow in Sandstorm TM house. * Fix: Waterfall HM item ball is blue. * Fix: Surfing Pikachu's picture. * Fix: Expert Belt → Wise Glasses. * Fix: No wild encounters in Cherrygrove Bay. * Fix: Slowking evolution check before Slowbro. * Fix: Leafeon/Glaceon evolution check before Espeon/Umbreon. * Fix: Crunch lowers Defense, not Special Defense. * Fix: Ice Shard's description overflows into Toxic's. * Fix: Hurricane can hit during Fly. * Fix: Toxic used by Poison-types can hit during Fly and Dig. * Fix: AI overuse of Future Sight. * Fix: Alphabetical Pokédex was missing Magnezone. * Fix: Fire Spin and Whirlpool have 35 power, 85% accuracy, and 15 PP. * Fix: Trapping moves do 1/8 damage each turn and last 4–5 turns. * Fix: Waterfall tile animation. * Fix: Whirl Islands Lugia music. * Fix: Hidden Power has fixed power now. * Fix: Consistent music volume for all tracks. * Fix: Remove GameBoy Printer references.
    vv2.0.1
    0GitHub
    Jul 25, 2017
    0 downloads
    1.4 MB

    Release Notes

    Changes: [v2.0.0...v2.0.1](https://github.com/roukaour/polishedcrystal/compare/v2.0.0...v2.0.1) * Add: Item balls for TMs are blue (based on Gen VI's yellow). * Add: The Zephyr Badge lets you use traded Pokémon up to level 20. * Add: Respawn Sudowoodo if uncaught after the Elite Four, like legendaries. * Add: Splash effect in puddles. * Add: Update some boss trainers' teams. * Add: Mantine can learn Fly. * Add: Crabhammer has 95% accuracy. * Add: Unique wild moves are rarer (25%, not 50%). * Add: Move Nuzlocke mode option away from common ones. * Add: X/Y Gym Leader music for Valerie. * Add: Fairy tale references. * Add: Nidorina and Nidoqueen, not just Nidoran♀, can produce either gender of Nidoran eggs. * Fix: Flash no longer requires the Zephyr Badge, since earning the Zephyr Badge requires using Flash. * Fix: The Rocket Grunt♀ who gives you a password has a glitched unbeatable team. * Fix: The Day-Care gives back fainted Pokémon in Nuzlocke mode. * Fix: Calling Bill to switch boxes corrupts the PC. * Fix: Destiny Bond glitch. * Fix: Ecruteak fairy-tale house crash. * Fix: Bellchime Trail crash. * Fix: Conditions for Bellchime Trail event. * Fix: Swimmer♂s on Route 40+41 have the Super Nerd sprite. * Fix: Viewing the Ruins of Alph wall patterns crashes the game. * Fix: Incorrect cries for some Pokémon. * Fix: TM learnsets for Electivire, Magmortar, and Rhyperior. * Fix: Icicle Crash is still called Razor Shell. * Fix: A battle with Lyra is skippable. * Fix: Two trainers overlap on the S.S. Aqua. * Fix: Sending a caught Pokémon to the PC asks whether to nickname in Nuzlocke mode. * Fix: Plural trainers say "are about to use", not "is about to use". * Fix: Viridian Forest is dark. * Fix: S.S. Aqua location on Town Map. * Fix: Tile error in Cherrygrove Bay. * Fix: Twins Ann & Anne → Twins Tori & Til. * Fix: Lass's text spread over multiple lines. * Fix: Trainer Card badges in Kanto. * Fix: Game Corner still mentions Blizzard, not Ice Beam. * Fix: Game Corner games in Goldenrod use Celadon music. * Fix: Adjust some event timing.
    vv2.0.0
    0GitHub
    Jul 25, 2017
    0 downloads
    1.4 MB

    Release Notes

    Changes: [v1.1.2...v2.0.0](https://github.com/roukaour/polishedcrystal/compare/v1.1.2...v2.0.0) * Add: Replace {Hoppip, Skiploom, Jumpluff, Aipom, Stantler, Smoochum} with {Rhyperior, Electivire, Magmortar, Sunkern, Sunflora, Wobbuffet}. * Add: New trainer classes: Officer♀, Sr. & Jr., Couple, Breeder, PI, Dragon Tamer, Ace Duo, Roughneck, and some important characters. * Add: Add Protector, Electirizer, and Magmarizer items. * Add: Machoke, Graveler, Haunter, and Kadabra evolve by having sufficient stat exp in Attack, Defense, Speed, and Special respectively (five Protein, Iron, Carbos, or Calcium is sufficient). * Add: Replace {Synthesis, Bubble, Powder Snow, Comet Punch, Conversion2, Meditate, Tail Whip} with {Hurricane, Water Pulse, Ice Shard, Aerial Ace, Hone Claws, Energy Ball, Hail}. * Add: Meet Falkner in Dark Cave to make him return to the gym, encouraging the player to beat Sprout Tower first. * Add: Optional Nuzlocke mode (can't revive fainted Pokémon, catch only the first encounter in each location, always nickname Pokémon; dupes clause and shiny clause in effect) * Add: Lyra from HG/SS is your friendly rival. * Add: Revise the Silver Wing event. * Add: New music for the Goldenrod Game Corner and Lugia's and Ho-Oh's maps. * Add: Shrine in Ecruteak City from Mateo's [Pokémon Christmas](http://www.pokemonhackersonline.com/showthread.php?t=14172). * Add: Battle 16 Gym Leaders and 5 unlockable trainers in the Fighting Dojo. * Add: Reward for catching all 26 Unown. * Add: Buy dolls and plants to decorate your room in Goldenrod Harbor. * Add: Replace Cianwood Photo Studio with an event that makes your Pokémon happier. * Add: Battle Cal in Trainer House if you're a girl, Kay if you're a boy. * Add: Eusine shows you the legendary beasts in Celadon City in case you haven't found them roaming. * Add: Respawn uncaught legendaries (except for Celebi) after beating the Elite Four (Suicune roams). * Add: Bill calls to switch boxes when one is full (copied from [TPP Anniversary Crystal](https://github.com/TwitchPlaysPokemon/tppcrystal251pub/)). * Add: Meganium can learn Calm Mind and Play Rough. * Add: Gliscor can learn Fly. * Add: Pokémon sprites for Joey and Mike's battle and for Amphy. * Add: Executive Proton in Slowpoke Well. * Add: Pokémon are found via Headbutt on Route 47+48 and in Yellow Forest. * Add: Restore unused dialog about Prof. Silktree to the Ruins of Alph. * Add: Politoed is Water/Grass. * Add: Sunflora is Grass/Fire. * Add: Electivire is Electric/Fighting. * Add: Magmortar is Fire/Fighting. * Add: Rhyperior is Steel/Rock. * Add: Strength is 90 power. * Add: Buff Submission and Take Down to be like Wild Charge. * Add: Replace Razor Shell with Icicle Crash. * Add: Rock-type Pokémon get Sp.Def boosted by 50% in a sandstorm. * Add: Improve Buena's prizes. * Add: Yanma and Venomoth are available in the Bug-Catching Contest. * Add: Murkrow is rare in some Headbutt trees. * Add: Add river to Route 45 from HGSS. * Add: Celadon Dept. Store TV game floor from RBY, with game system decorations for sale. * Add: Celadon Dept. Store Home Decor wing. * Add: Lt. Surge's electric traps from RBY. * Add: Missing ice puzzle in Seafoam Islands. * Add: Get Amulet Coin from Lyra in Olivine City, and Metal Coat in the Goldenrod Dept. Store basement. * Add: Update Pokémon Center and Poké Mart style. * Add: Use beta pagodas for Sprout Tower, Bell Tower, and Dragon's Den. * Add: Pan up on entering Bell Tower, Battle Tower, and Radio Tower. * Add: Rematch Elite Four only after getting all 16 badges (Prof. Elm and Blue both explain this). * Add: More requirements to access Mt. Silver. * Add: Tower Tycoon Palmer is the final Battle Tower trainer. * Add: Accessible waterfall in Yellow Forest. * Add: Devamped HGSS sprites for Team Rocket Executives. * Add: Replace NES with Wii. * Add: Purple overworld sprites (used for Eusine, Koga, Janine, PokéManiacs, Hex Maniacs, Burglars, Executive♂s, and GameCube). * Add: Option to run by default. * Add: Sprites for Surfing and Flying Pikachu. * Add: Third Trainer Card page for Kanto badges. * Add: Trees randomly give one, two, or three Berries. * Add: Increase Kanto's levels. * Add: Proper text for Gym Leader rematches. * Add: Access the last Unown chamber with a Fairy-type Pokémon, not Ho-Oh. * Add: Former Mystery Gift girl in Goldenrod Dept. Store now gives a random Berry every day. * Remove: No more support for Mystery Gift, GameBoy Printer, or Mobile Adapter. * Fix: Gen VI wild held item chances (50% common, 5% rare, 45% none), with Amulet Coin increasing them to 60% common, 10% rare, 30% none. * Fix: No more daily limit on Wonder Trades. * Fix: Tangela, Yanma, and Pilowsine evolve by knowing AncientPower. * Fix: Replace Pryce's Seel and Shellder with Piloswine and Sneasel. * Fix: Jasmine uses Forretress. * Fix: Bruno uses Pinsir. * Fix: Silver has six Pokémon only by Victory Road. * Fix: Prof. Oak's third aide requires 50 Pokémon, not 75. * Fix: Replace broken Trainer House tiles with a Poké Ball pattern. * Fix: Consistent gatehouse between Route 36 and the Ruins of Alph. * Fix: Consistent gatehouse between Route 48 and Yellow Forest. * Fix: Rocket outside Radio Tower isn't visible from Goldenrod Harbor. * Fix: Bill's sister says his grandpa is still in Cerulean Cape house. * Fix: Edit some trainers' levels and rosters. * Fix: Various text overflow errors. * Fix: Pokédex Area map glitches when you press right (thanks Mmmmmm). * Fix: Ellipses print too high during battle (thanks, comet). * Fix: Typo "your" for "you" (thanks, jpmac26). * Fix: Gold Berry heals 25% max HP when held. * Fix: Pink Bow powers up Fairy-type moves (thanks, Pokemaster). * Fix: X Special → X Spcl.Atk (thanks, Mmmmmm). * Fix: Acid lowers Sp.Def, not Defense (thanks, kide). * Fix: Magby learns Flamethrower at level 40, not 30 (thanks, kide). * Fix: 50 TMs → 65 TMs. * Fix: Lock-On does not bypass Fly/Dig. * Fix: Poison types using Toxic will always hit but not through Fly/Dig. * Fix: TMs each have a unique location. * Fix: Game Corner games pay out even if you have 9999+ coins. * Fix: Roaming legendary beast music. * Fix: Can't trade away the GS Ball. * Fix: Sabrina's round gold badge is called the Soul Badge; Janine's pink heart badge is called the Marsh Badge.
    vv1.1.2
    0GitHub
    Jul 25, 2017
    0 downloads
    1.3 MB

    Release Notes

    Changes: [v1.1.1...v1.1.2](https://github.com/roukaour/polishedcrystal/compare/v1.1.1...v1.1.2) * Add: Give Team Rocket more diverse Pokémon. * Add: Meganium is Grass/Fairy, and learns Fairy Wind, Moonblast, and DazzlinGleam. * Add: Typhlosion learns Earth Power and Earthquake. * Add: Feraligatr learns Night Slash. * Add: Blastoise learns Iron Head. * Add: Buff Smeargle.
    vv1.1.1
    0GitHub
    Jul 25, 2017
    0 downloads
    1.3 MB

    Release Notes

    Changes: [v1.1.0...v1.1.1](https://github.com/roukaour/polishedcrystal/compare/v1.1.0...v1.1.1) * Add: New music by Mmmmmm and Pum. * Add: More trainer dialog. * Add: Encounter rival in Azalea Town after beating Bugsy. * Add: Can't fight Pryce before Jasmine. * Add: Guide the player in order: Vermilion City, Saffron City, Cerulean City, Rock Tunnel, Lavender Town. * Add: Receive Eevee from Bill in Ecruteak City. * Add: Move Bill's grandfather to Goldenrod City and Bill to Cerulean Cape * Add: Buff trainers and wild Pokémon so that the level curve ends at 100 for the final battle. * Add: Buff Qwilfish, Stantler, Corsola, Rhydon, Electabuzz, Magby, Elekid, Jynx, and Mr. Mime. * Add: Typhlosion is Fire/Ground, Feraligatr is Water/Dark, and Blastoise is Water/Steel. * Add: Goldenrod City move tutor is no longer once per day. * Add: Buy Exp. Share in Celadon Dept. Store. * Add: Cheaper TMs in Goldenrod Dept. Store. * Add: Better in-game trade DVs. * Add: Trade Jynx for Mr. Mime, not Dragonair for Chansey. * Add: Lower Pokédex requirements for items from Prof. Oak's aides. * Add: Get False Swipe TM as a gift, not Calm Mind. * Add: Show shiny icon in battle (thanks to tonyism). * Add: Sprite for Rocket Grunt♀ by Mateo. * Add: Pryce uses Mamoswine, not Piloswine. * Add: Whitney uses Attract. * Add: Wild Sneasel may hold a Razor Claw. * Add: Wild Gligar may hold a Razor Fang. * Add: Wild Oddish are rare in Ilex Forest during the day. * Add: Pokémon Go character names as possible Wonder Trade OTs. * Fix: Pokémon overworld sprites are sometimes loaded from the wrong bank (thanks to comet). * Fix: Bill's team is broken. * Fix: Falkner says TMs are one use only. * Fix: Buff Kimono Girls. * Fix: Slightly debuff Bugsy, Whitney, and two trainers. * Fix: Crunch lowers Defense, not Special Defense. * Fix: Astonish is physical, not special. * Fix: Cliff Edge Gate uses Route 36 music. * Fix: "Vulipx" typo.
    vv1.1.0
    0GitHub
    Jul 25, 2017
    0 downloads
    1.3 MB

    Release Notes

    Changes: [v1.0.0...v1.1.0](https://github.com/roukaour/polishedcrystal/compare/v1.0.0...v1.1.0) * Add: Title screen version number ends in "F" for the faithful version * Add: Unlimited-use TMs from Gen V (also more expensive) * Add: Continuous Repel system from Gen V * Add: Money loss formula from Gen V * Add: Pokédex area display uses whiever region you're in * Add: New sprites for Twins and another trainer * Add: Guitarist♀ trainer class * Add: Wild Gengar in Cerulean Cave at night * Add: Mineral Badge, not Storm Badge, makes Pokémon up to L70 obey, like in HG/SS * Add: Higher levels in Kanto * Add: Sitrus Berry (formerly Gold Berry) restores 25% of max HP, not 30 HP * Add: Sleep lasts 1-3 turns, not 1-7 * Add: Hex doubles damage if foe has a status condition * Add: Fishing works 75% of the time, not 50% * Add: Paralyze and Freeze animations play each turn * Add: X Accuracy boosts accuracy, it does not ignore accuracy checks entirely * Add: Struggle does 25% of max HP recoil damage * Add: Double-Edge and Flare Blitz do 33% recoil damage * Add: Twineedle checks for poison after each hit * Add: Substitute blocks Transform, Swagger, and trapping moves * Add: Substitute does not block draining moves * Add: Protect works from behind a Substitute * Add: Substitute prevents gaining money from Pay Day * Add: 20% chance to defrost, not 10% * Fix: Some sprites glitch when walking * Fix: Firebreather Bill was using Kimono Girl Sayo's name and Pokémon * Fix: Evolution by held item no longer happens without the right item * Fix: Some items' names were displayed wrong when held * Fix: Can't get stuck in Cerulean Cave without Surf or Fly * Fix: Pursuit causing a switching-out Pokémon to faint crashes the game * Fix: Astonish has a 30% chance to flinch * Fix: Will-O-Wisp hits through Dig * Fix: Celadon Game Corner prizes and prices match the displayed ones * Fix: Pokémon levels for Boarder Stefan, Hiker Kenny, and Bug Catcher Ellis * Fix: Old Amber in Pewter City and Nugget in Trainer Hall with a full Bag * Fix: NPC text contradicts new Poison mechanic * Fix: Silver Cave has a black background in Red's room, not blue * Fix: Warp home after the final battle, not outside Mt. Silver * Fix: Elemental punch move tutor charges 200 coins, not 4000 * Fix: Music resumes after certain trainer battles